Post by TheKing96 on Jul 23, 2011 20:50:37 GMT -5
Step 1: turn on the power and go to the spawn room where there are 4 buttons on the wall. Have each player push down x, or square at the same time. The game will then switch to eclipse (night time) (Note: when you start each step you must turn it to eclipse time)
Step 2: Go to where the juggernog usually is and look on the wall there will be a mummy with a button under it push x or square at the button. The man will tell you to get them out of there. There will be stone palletts on the ground near where the mummy was. They are scattered around that whole area. The other ones are over by where the speed cola usually spawns. The palletts are used as a matching game. One person on the one side hits one and a symbol pops up. The person tells the other one to find that symbol but wait till the person gets off of the pallett or you will have to restart. Once you are done the game will go back to the present or day time. That means the first step was done correctly. But while in eclipse mode there is a timer that shows how long till you will go back to the present (can be found on top of quick revive in spawn room.
Step 3: Now you go to the underground tunnel leading to the room where the slide takes you. If you go to the grate next to the slide you will hear the guy talking again and he will tell you he needs enough weight to open the door. You must have 3 players on the grate and one player go down the slide. This will free them and it should return to day time.
Step 4: Now you go to where you go down the slide but do not go down it. You will see a crystal in the mountain you must shoot at it or throw a grenade and it will fall. Then you need someone with a shrink gun to shoot the crystal and it will shrink. Then someone knifes the crystal. It will fall down the slide and go into the geyser and go up on a orb staff thing. and the light should come back on.
Step 5: Now you need a napalm zombie (Fire zombie dude). You must not kill him (easier to just get him to follow you and keep a crawler.) But watch out cause if you get too close he will explode and die. You get the napalm guy and have someone hold him for you. Then all go and turn on eclipse. Then go to the tunnel by juggernog and talk to the guys. There will be a valve to turn turn it till it allows you. Then you wait till the napalm zombie comes to the tunnel. You want him to follow you down the tunnel till you get to the power room. There will be pipes on the ceiling that have gas or steam coming out of them what you want is to lure him down to each of the areas where there is steam and he will put them on fire. Once you get him to the end one of the characters will say we got it!. then you return to where the valve was and there will be a lever next to it press x or square and it will push down the lever and you will free them and it will return to day. You do not want to kill the napalm because the next step you will need him again.
Step 6: Now you turn on eclipse and go across the bridge to the second underground tunnel. If you look on the wall's there will be little holes that something can go in. (Glory Holes lol). You need spikemores and plant them in front of each hole. Then lure the napalm zombie down the tunnel and he will make each spikemore go off cause a spike to fill up each hole. Then you go to the little island rock by the waterfall at the end of the tunnel. There will be a brick sticking out of it that says don't hold. Press it by hitting x or square. This will make water pour out of the reservoir and make enough water to free the guys. The light will come back on signaling you did the step right. Now you can kill the napalm as long as the crawler is still alive.
Step 7: Turn on the eclipse and you will see the palletts that you saw from the 2nd step now you must knife them and they will glow. They are scattered around the whole map. There should be somewhere around 12 of them. Once you knife them all there is a little teepee or huge campfire without fire. outside of the map behind where you go on the mine cart. If you throw a grenade it will destroy it and the light should come back on signaling you did the step correct.
Step 8: Now you must turn on the eclipse once again and go to the mudpit area. There will be dials on each corner of the pit and you must turn them in a certain order the symbols with a C look to it count as 10 the I's are 5 and the dots are 1. First starting with the one when you enter the mudpit from the spawn room on your left that one must be turned to 4 which is symbol with 4 dots that are vertical. The you do the one across from it which is 3 or 3 dots. Then you go to the one left from the window on the one side of the room and turn that to 16 which is a C symbol a I symbol and a dot symbol. the do the one on the other side of that to 1 which is just 1 dot. This will finish the step and make the light come back on. (Note: If you look up near each area there is now a crystal ontop of each of the structures on the orb staffs from step 4).
Step 9: Turn on eclipse and go to the orb that is near the mine cart and it will have a stick of dynamite on it. You must knife gongs that make a certain noise. If you hit a wrong gong the orbs will light up red. If you hit them right they will make a orange color with a treyarch logo on them. There are 8 gongs around the map but only 4 of them create a tone that will work so you must hit the right 4 all together. If you hit a wrong one it will restart. There are 2 right ones on the side of the map where the bridge is and 2 where the mine cart and juggernog are. Once the 4 are hit a weird noise will happen and all the lights will go to orb with the dynamite. Now you use a upgraded shrink weapon and shoot the orb with the dynamite. The dynamite will fall and go onto what ever player is standing under it as it falls (Like the vodka bottle from Call Of The Dead). Then all the orbs will make a ray and shoot the giant meteor on top of the pack a punch and make it small. This will make the light come on and end the step.
Step 10: This step is the final and easiest. All you need to do is turn on the eclipse and have all palyers turn on the pack a punch to go up to it. instead of the pack a punch being there there will be a wall will a little hold in it. The mystery guys will say they can blow up the wall if you give them the dynamite. So you press x or square at the hole in the wall and it will give the dynamite to them. Then they will say back up. The wall will explode and the guys will say thank you. And dissappear. Now at the blown up wall there will be a meteor floating there. This is the focusing stone. Whichever player presses x or square at it will recieve it. An icon will be in the lower right corner of their screen showing the rock. Having this will give you all of the perks and when you go down you will not lose them. You get to keep them till the game is over. Also you will get an achievement or trophy called Time Travel Will Tell which is 75G or 75Points. You will also get 4 gamerpics of each of the characters from the map Dempsey, Nikolai, Takeo, and Richtofen. Not sure if you get those on PS3. But thats it for the easter egg. You can also have another person get the stone but you must repeat the easter egg all over again in order to get another one. And same if you want everyone to have the focusing stone. Well I hope this helped ;D Took me forever to type all this! so I hope it is usefull to everyone. If you need it a little clearer or if you need to see a video of it you can see it here vvvvvv
Step 2: Go to where the juggernog usually is and look on the wall there will be a mummy with a button under it push x or square at the button. The man will tell you to get them out of there. There will be stone palletts on the ground near where the mummy was. They are scattered around that whole area. The other ones are over by where the speed cola usually spawns. The palletts are used as a matching game. One person on the one side hits one and a symbol pops up. The person tells the other one to find that symbol but wait till the person gets off of the pallett or you will have to restart. Once you are done the game will go back to the present or day time. That means the first step was done correctly. But while in eclipse mode there is a timer that shows how long till you will go back to the present (can be found on top of quick revive in spawn room.
Step 3: Now you go to the underground tunnel leading to the room where the slide takes you. If you go to the grate next to the slide you will hear the guy talking again and he will tell you he needs enough weight to open the door. You must have 3 players on the grate and one player go down the slide. This will free them and it should return to day time.
Step 4: Now you go to where you go down the slide but do not go down it. You will see a crystal in the mountain you must shoot at it or throw a grenade and it will fall. Then you need someone with a shrink gun to shoot the crystal and it will shrink. Then someone knifes the crystal. It will fall down the slide and go into the geyser and go up on a orb staff thing. and the light should come back on.
Step 5: Now you need a napalm zombie (Fire zombie dude). You must not kill him (easier to just get him to follow you and keep a crawler.) But watch out cause if you get too close he will explode and die. You get the napalm guy and have someone hold him for you. Then all go and turn on eclipse. Then go to the tunnel by juggernog and talk to the guys. There will be a valve to turn turn it till it allows you. Then you wait till the napalm zombie comes to the tunnel. You want him to follow you down the tunnel till you get to the power room. There will be pipes on the ceiling that have gas or steam coming out of them what you want is to lure him down to each of the areas where there is steam and he will put them on fire. Once you get him to the end one of the characters will say we got it!. then you return to where the valve was and there will be a lever next to it press x or square and it will push down the lever and you will free them and it will return to day. You do not want to kill the napalm because the next step you will need him again.
Step 6: Now you turn on eclipse and go across the bridge to the second underground tunnel. If you look on the wall's there will be little holes that something can go in. (Glory Holes lol). You need spikemores and plant them in front of each hole. Then lure the napalm zombie down the tunnel and he will make each spikemore go off cause a spike to fill up each hole. Then you go to the little island rock by the waterfall at the end of the tunnel. There will be a brick sticking out of it that says don't hold. Press it by hitting x or square. This will make water pour out of the reservoir and make enough water to free the guys. The light will come back on signaling you did the step right. Now you can kill the napalm as long as the crawler is still alive.
Step 7: Turn on the eclipse and you will see the palletts that you saw from the 2nd step now you must knife them and they will glow. They are scattered around the whole map. There should be somewhere around 12 of them. Once you knife them all there is a little teepee or huge campfire without fire. outside of the map behind where you go on the mine cart. If you throw a grenade it will destroy it and the light should come back on signaling you did the step correct.
Step 8: Now you must turn on the eclipse once again and go to the mudpit area. There will be dials on each corner of the pit and you must turn them in a certain order the symbols with a C look to it count as 10 the I's are 5 and the dots are 1. First starting with the one when you enter the mudpit from the spawn room on your left that one must be turned to 4 which is symbol with 4 dots that are vertical. The you do the one across from it which is 3 or 3 dots. Then you go to the one left from the window on the one side of the room and turn that to 16 which is a C symbol a I symbol and a dot symbol. the do the one on the other side of that to 1 which is just 1 dot. This will finish the step and make the light come back on. (Note: If you look up near each area there is now a crystal ontop of each of the structures on the orb staffs from step 4).
Step 9: Turn on eclipse and go to the orb that is near the mine cart and it will have a stick of dynamite on it. You must knife gongs that make a certain noise. If you hit a wrong gong the orbs will light up red. If you hit them right they will make a orange color with a treyarch logo on them. There are 8 gongs around the map but only 4 of them create a tone that will work so you must hit the right 4 all together. If you hit a wrong one it will restart. There are 2 right ones on the side of the map where the bridge is and 2 where the mine cart and juggernog are. Once the 4 are hit a weird noise will happen and all the lights will go to orb with the dynamite. Now you use a upgraded shrink weapon and shoot the orb with the dynamite. The dynamite will fall and go onto what ever player is standing under it as it falls (Like the vodka bottle from Call Of The Dead). Then all the orbs will make a ray and shoot the giant meteor on top of the pack a punch and make it small. This will make the light come on and end the step.
Step 10: This step is the final and easiest. All you need to do is turn on the eclipse and have all palyers turn on the pack a punch to go up to it. instead of the pack a punch being there there will be a wall will a little hold in it. The mystery guys will say they can blow up the wall if you give them the dynamite. So you press x or square at the hole in the wall and it will give the dynamite to them. Then they will say back up. The wall will explode and the guys will say thank you. And dissappear. Now at the blown up wall there will be a meteor floating there. This is the focusing stone. Whichever player presses x or square at it will recieve it. An icon will be in the lower right corner of their screen showing the rock. Having this will give you all of the perks and when you go down you will not lose them. You get to keep them till the game is over. Also you will get an achievement or trophy called Time Travel Will Tell which is 75G or 75Points. You will also get 4 gamerpics of each of the characters from the map Dempsey, Nikolai, Takeo, and Richtofen. Not sure if you get those on PS3. But thats it for the easter egg. You can also have another person get the stone but you must repeat the easter egg all over again in order to get another one. And same if you want everyone to have the focusing stone. Well I hope this helped ;D Took me forever to type all this! so I hope it is usefull to everyone. If you need it a little clearer or if you need to see a video of it you can see it here vvvvvv